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August 17, 2017


Cleared For Takeoff, INC. (CFT) is a Full Service Design Boutique specializing in branded entertainment. Creating In-The-Moment marketing campaigns and platforms, connecting consumers with brands. Research + Strategy + Design + Technology. Working with and Incubating brands since 2018. VISIT CFT HERE    |    VISIT FANCARD HERE
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August 3, 2017 is the place where the world pauses to embrace the power of a life well-lived. We believe that a single life story can provide extraordinary inspiration, even after that person has died. So we champion every life, knowing it can connect us in unexpected,…
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January 16, 2013


Director of User Experience & Interaction for Shopzilla, overseeing,,, and as well as the design and development of the Beso iOS App and Bizrate iOS App. Other responsibilities included assisting in various internal tool development as well as B2B experiences.
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December 8, 2011


Director User Experience and Design at Napster, a Best Buy Company. Core responsibilities included defining and executing website and product strategy, determining feature sets through analysis of usability tests, Best Buy store integration, business goals, and customer satisfaction. Other responsibilities include hands on team integration…
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October 9, 2007


Director of Product Development leading the development of product features and functions for iFilm as well as the product merger of iFilm and SPIKE TV into Led and oversaw a team of Interaction, Visual, Production Designers, and Project Managers.
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October 16, 2004


Member of Sony Design Center, primarily focused on Research & Development for the North American market developing patentable intellectual property for various next generation products and services, spanning across electronics, music and movies.
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October 16, 2006


Served a leadership role within Yahoo! Media Group as part of the Central User Experience Design Group. Oversight and incubation of global experiences across all YMG products. Some notable products include: Yahoo! Food, Health, Lifestyles, and Games.
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April 16, 2009

Vice President Product Development, serving a senior leadership role in the startup of reporting directly to the President as employee number 4. Established, led, and inspired a staff of high-impact designers, production artists and various third party developers. Core responsibilities included defining and implementing…
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